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All Professions

FISHERMAN

Workstation: Barrel|12 trades across 5 levels

Buys fish and string, sells cooked fish and campfires. Can sell enchanted fishing rods at higher levels.

What is the Fisherman?

The Fisherman is one of Minecraft's 13 working villager professions, and an unemployed adult villager takes the job the moment it claims a Barrel — the block that doubles as its job-site marker. Place that barrel within range of a jobless villager and it will path to the block, change into fisherman clothing, and open its Novice-tier offers. Remove the barrel before any deal is struck and the villager drops the profession again.

Across its 5 career tiers this villager exposes 12 distinct trades in total, and it is primarily an emerald sink that buys your surplus materials. It will take string, raw cod, raw salmon, and tropical fish, among other items, off your hands for emeralds, and in return it sells bucket of cod, campfire, enchanted fishing rod, and cooked cod. The Fisherman is not biome-specific, so the same trade pool appears no matter which biome the village generates in.

For players farming currency, the Fisherman's quickest route to an emerald is handing over 4 pufferfishs at the Master tier, which is worth keeping in mind when you decide whether to build a trading hall around this profession.

InputOutputPriceUsesEditionNotes
20x String
1 Emerald
16
1 Emerald
16java
6 Emeralds
16
3 Emeralds
316
4 trades at Novice level

Fisherman trades by tier (Novice to Master)

A Fisherman climbs five career ranks, and each rank it reaches adds a fresh batch of offers on top of the ones below it. In vanilla 1.21 the experience gates are fixed: the Novice tier opens immediately with 4 offers, 10 more trade-XP points unlock Apprentice (3 offers), 60 more trade-XP points unlock Journeyman (2 offers), 80 more trade-XP points unlock Expert (1 offer), and 100 more trade-XP points unlock Master (2 offers). The full price list for every rank is laid out below; emerald costs marked as a range roll randomly within that band each time the trade is generated or restocked.

Tier 1 · Novice

4 trades · available from the start

Sell to villager: 20 strings for 1 emerald, 6 raw cods for 1 emerald, and 6 raw cods for 6 emeralds.

Buy from villager: bucket of cod for 3 emeralds.

Tier 2 · Apprentice

3 trades · 10 cumulative XP

Sell to villager: 15 raw cods for 1 emerald and 6 raw salmons for 6 emeralds.

Buy from villager: campfire for 2 emeralds.

Tier 3 · Journeyman

2 trades · 70 cumulative XP

Sell to villager: 13 raw salmons for 1 emerald.

Buy from villager: enchanted fishing rod for 7-22 emeralds plus 1 fishing rod.

Tier 4 · Expert

1 trade · 150 cumulative XP

Sell to villager: 6 tropical fishs for 1 emerald.

Tier 5 · Master

2 trades · 250 cumulative XP

Sell to villager: 4 pufferfishs for 1 emerald.

Buy from villager: 15 cooked cod for 1 emerald.

Fisherman trading tips

  • Fastest emerald income: stockpile pufferfish and sell it in stacks of 4. This Fisherman buy slot can be used 12 times before it locks, so a single villager returns up to 12 emeralds per cycle before you must wait for it to work its barrel and restock (which it does up to twice a day).
  • Best-value purchase: the cheapest thing this villager sells is cooked cod for 1 emerald at the Master tier — a reliable sink for spare emeralds.
  • Save the diamonds for Master: the headline trade is enchanted fishing rod for 7-22 emeralds, so it pays to level this villager all the way to Master before spending big.
  • Re-roll the enchantment: the enchanted gear this villager offers is rolled randomly. Until you complete a single trade with it the offers stay unlocked, so you can break and replace the barrel on an unemployed, never-traded villager to reshuffle what it sells. Browse every possible enchantment at enchantments.astroworldmc.com.
  • Cure for permanent discounts: let a zombie infect this Fisherman on Hard difficulty (guaranteed), trap it safely, hit it with a Splash Potion of Weakness, then feed it a Golden Apple. After the 3-5 minute cure every price drops sharply — often to a single emerald even for its priciest goods. See the full method in our zombie-villager discount guide.
  • Leveling up: trading is the only way a Fisherman earns career XP. It needs 10 XP to leave Novice, 70 to reach Journeyman, 150 for Expert, and 250 for Master; a green badge becomes a gold one as it ranks up. The villager must be able to reach its barrel to restock and gain XP.
  • Locking and resetting: the very first completed trade locks this villager's offers for good. If you want to reset them, do it while it is still Novice and untraded — remove the barrel so it forgets the job, then give it back to generate a new Novice list. Our villager rolling guide walks through it.

Fisherman trading FAQ

What does a Fisherman trade in Minecraft?
A Fisherman buys string, raw cod, raw salmon, and tropical fish from you for emeralds and sells bucket of cod, campfire, enchanted fishing rod, and cooked cod. Its offers are spread across the Novice, Apprentice, Journeyman, Expert, and Master tiers, with the better items unlocking only as the villager ranks up.
What workstation does a Fisherman need?
The Fisherman claims a Barrel. Place that block beside an unemployed adult villager and it becomes a Fisherman; break the barrel before it has traded and the villager goes back to being jobless.
How do you unlock all Fisherman trades?
You trade with it to earn career experience. A Fisherman reaches Apprentice after 10 XP, Journeyman at 70, Expert at 150, and Master at 250 cumulative XP. Each completed trade grants XP, and the villager must reach its barrel to restock between sessions.
How do you get emeralds from a Fisherman?
The simplest emerald trade is selling 4 pufferfishs for 1 emerald at the Master tier. That slot can be used up to 12 times before the Fisherman needs to restock at its barrel.
How much does enchanted fishing rod cost from a Fisherman?
A Fisherman sells enchanted fishing rod for 7-22 emeralds at the Journeyman tier. Random enchantment Curing a zombie Fisherman drops that price dramatically, frequently to a single emerald.
What is the cheapest trade a Fisherman offers?
The cheapest purchase is cooked cod for 1 emerald at the Master tier, which makes the Fisherman a handy way to spend leftover emeralds.