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FARMER

Workstation: Composter|14 trades across 5 levels

Buys crops and sells food. The most versatile villager for emerald farming. Buys wheat, potatoes, carrots, beetroots, and pumpkins.

Last checked
11 August 2026
Java Edition
26.2, 14 of 14 rows found
Bedrock Edition
1.26.30.5, 12 of 14 matching
Edition differences
1 row differs, 1 rolled, not comparable

What is the Farmer?

The Farmer is one of Minecraft's 13 working villager professions, and an unemployed adult villager takes the job the moment it claims a Composter, the block that doubles as its job-site marker. Place that composter within range of a jobless villager and it will path to the block, change into farmer clothing, and open its Novice-tier offers. Remove the composter before any deal is struck and the villager drops the profession again.

Across its 5 career tiers this villager exposes 14 distinct trades in total, and it is primarily a supplier that sells finished goods for emeralds. It will take wheat, potato, carrot, and beetroot, among other items, off your hands for emeralds, and in return it sells bread, pumpkin pie, apple, and cookie, and more. The Farmer is not biome-specific, so the same trade pool appears no matter which biome the village generates in.

For players farming currency, the Farmer's quickest route to an emerald is handing over 4 melons at the Journeyman tier, which is worth keeping in mind when you decide whether to build a trading hall around this profession.

Farmer trades at Novice level
InputOutputEmeraldsUsesVillager XPJava 26.2Bedrock 1.26.30.5Notes
1x Emerald
1x Emerald162same in Bedrockverifiedverified
1x Emerald
1x Emerald162same in Bedrockverifiedverified
1x Emerald
1x Emerald162same in Bedrockverifiedverified
1x Emerald
1x Emerald162same in Bedrockverifiedverified
1x Emerald
1x Emerald161same in Bedrockverifiedverified
5 trades at Novice level

The game draws 2 of the 5 offers this tier can hold, so any one of them is on 40% of novice farmers, and a specific one takes about 2.5 rolls to turn up. Bedrock builds this tier out of 2 groups and draws 1 of 4 and 1 of 1, so there the same offer is on 25% or 100% of them. Counted from the game's own draw sizes. How that check works.

Curing a zombie villager is worth 125 reputation, taken off the first thing you hand over. On this tier that is 6 off every trade, so the wheat goes from 20 to 14. No cost ever drops below one.

The wheat offer pays the villager 2 XP a use and the bread offer pays 1, so the 10 XP from Novice to Apprentice is 5 trades one way and 10 the other. That fits inside the 16 uses the offer holds, so one stock run covers it. Read out of each trade's own file. How that check works.

All 5 trades on this page were read out of the trade files Minecraft Java 26.2 ships in its own data, checked on against the item, both amounts and the use limit. Bedrock 1.26.30.5 is read as well, and where it disagrees the row says how. Which files, and what is not checked.

Novice to Master: what the climb costs

A Farmer does not level up on time served, it levels up on trading XP, and each of its offers pays a fixed amount of it. That makes the climb a countable thing rather than a chore: 22 trades take one from Novice to Master if you use the offer that pays most at every tier, and the tiers below say which offer that is.

The fewest trades that take a Farmer from Novice to Master, tier by tier
ClimbXPOffer that pays mostTradesYou hand overYou get back
Novice to Apprentice10The beetroot offer, 2 XP a useor any of the 3 others that pay 2575 beetroot5 emeralds
Apprentice to Journeyman60The pumpkin offer, 10 XP a useon 67% of farmers at this tier636 pumpkins6 emeralds
Journeyman to Expert80The melon offer, 20 XP a use416 melons4 emeralds
Expert to Master100The suspicious stew offer, 15 XP a useor the other offer here, which pays 15 too77 emeralds7 suspicious stew
Novice to Master250no restock needed2275 beetroot, 36 pumpkins, 16 melons and 7 emeralds15 emeralds and 7 suspicious stew

The bill for the whole climb is 75 beetroot, 36 pumpkins, 16 melons and 7 emeralds. It pays for itself: 8 emeralds more than you started with by the time it is Master, plus 7 suspicious stew. No offer in the route runs past what its slot holds, so a Farmer with full stock can be walked all the way up in one sitting.

Counted, not timed. The XP each offer pays is the xp field of its own trade file, the 10, 60, 80, 100 XP between the tiers is VillagerData.NEXT_LEVEL_XP_THRESHOLDS, and the prices and use counts are the table above. Where a tier has more than one offer paying the top rate, the route takes the one any villager can hold, then the one that pays rather than costs, then the cheapest. XP over the line is not lost, it counts toward the next tier, so no trade in the route is wasted. How that check works.

Farmer trades by tier (Novice to Master)

A Farmer climbs five career ranks, and each rank it reaches adds a fresh batch of offers on top of the ones below it. The experience gates are fixed: the Novice tier opens immediately with 5 offers, 10 more trade-XP points unlock Apprentice (3 offers), 60 more trade-XP points unlock Journeyman (2 offers), 80 more trade-XP points unlock Expert (2 offers), and 100 more trade-XP points unlock Master (2 offers). The full price list for every rank is laid out below; emerald costs marked as a range roll randomly within that band each time the trade is generated or restocked.

Tier 1 · Novice

5 trades · available from the start

Sell to villager: 20 wheats for 1 emerald, 26 potatos for 1 emerald, 22 carrots for 1 emerald, and 15 beetroots for 1 emerald.

Buy from villager: 6 bread for 1 emerald.

Tier 2 · Apprentice

3 trades · 10 cumulative XP

Sell to villager: 6 pumpkins for 1 emerald.

Buy from villager: 4 pumpkin pie for 1 emerald and 4 apple for 1 emerald.

Tier 3 · Journeyman

2 trades · 70 cumulative XP

Sell to villager: 4 melons for 1 emerald.

Buy from villager: 18 cookie for 3 emeralds.

Tier 4 · Expert

2 trades · 150 cumulative XP

Buy from villager: cake for 3 emeralds and suspicious stew for 1 emerald.

Tier 5 · Master

2 trades · 250 cumulative XP

Buy from villager: 3 golden carrot for 3 emeralds and 3 glistering melon slice for 4 emeralds.

Farmer trading tips

  • Fastest emerald income: stockpile melon and sell it in stacks of 4. This Farmer buy slot can be used 12 times before it locks, so a single villager returns up to 12 emeralds per cycle before you must wait for it to work its composter and restock (which it does up to 2 times a day).
  • Best-value purchase: the cheapest thing this villager sells is bread for 1 emerald at the Novice tier, a reliable sink for spare emeralds.
  • Cure for permanent discounts: let a zombie infect this Farmer on Hard difficulty (guaranteed), trap it safely, hit it with a Splash Potion of Weakness, then feed it a Golden Apple. After the 3-5 minute cure every price drops sharply, often to a single emerald even for its priciest goods. See the full method in our zombie-villager discount guide.
  • Leveling up: trading is the only way a Farmer earns career XP. It needs 10 XP to leave Novice, 70 to reach Journeyman, 150 for Expert, and 250 for Master; a green badge becomes a gold one as it ranks up. The villager must be able to reach its composter to restock and gain XP. Bedrock asks for the same four numbers: they are written into its own trade table, tier by tier.
  • Locking and resetting: the very first completed trade locks this villager's offers for good. If you want to reset them, do it while it is still Novice and untraded, remove the composter so it forgets the job, then give it back to generate a new Novice list. Our villager rolling guide walks through it.

Farmer trading FAQ

What does a Farmer trade in Minecraft?
A Farmer buys wheat, potato, carrot, and beetroot from you for emeralds and sells bread, pumpkin pie, apple, and cookie. Its offers are spread across the Novice, Apprentice, Journeyman, Expert, and Master tiers, with the better items unlocking only as the villager ranks up.
What workstation does a Farmer need?
The Farmer claims a Composter. Place that block beside an unemployed adult villager and it becomes a Farmer; break the composter before it has traded and the villager goes back to being jobless.
How do you unlock all Farmer trades?
You trade with it to earn career experience. A Farmer reaches Apprentice after 10 XP, Journeyman at 70, Expert at 150, and Master at 250 cumulative XP. Each completed trade grants XP, and the villager must reach its composter to restock between sessions.
How many trades does it take to get a Farmer to Master?
22, if you use the offer that pays the villager most at every tier: 5 on the beetroot offer at Novice, 6 on the pumpkin offer at Apprentice, 4 on the melon offer at Journeyman, 7 on the suspicious stew offer at Expert. That is inside what the slots hold, so one villager can be taken all the way up without waiting for a restock. The climb also pays: you end 8 emeralds up rather than down.
How do you get emeralds from a Farmer?
The simplest emerald trade is selling 4 melons for 1 emerald at the Journeyman tier. That slot can be used up to 12 times before the Farmer needs to restock at its composter.
How much does a glistering melon slice cost from a Farmer?
A Farmer sells a glistering melon slice for 4 emeralds at the Master tier. Curing a zombie Farmer drops that price dramatically, frequently to a single emerald.
What is the cheapest trade a Farmer offers?
The cheapest purchase is bread for 1 emerald at the Novice tier, which makes the Farmer a handy way to spend leftover emeralds.