FARMER
Workstation: Composter|14 trades across 5 levels
Buys crops and sells food. The most versatile villager for emerald farming. Buys wheat, potatoes, carrots, beetroots, and pumpkins.
What is the Farmer?
The Farmer is one of Minecraft's 13 working villager professions, and an unemployed adult villager takes the job the moment it claims a Composter — the block that doubles as its job-site marker. Place that composter within range of a jobless villager and it will path to the block, change into farmer clothing, and open its Novice-tier offers. Remove the composter before any deal is struck and the villager drops the profession again.
Across its 5 career tiers this villager exposes 14 distinct trades in total, and it is primarily a supplier that sells finished goods for emeralds. It will take wheat, potato, carrot, and beetroot, among other items, off your hands for emeralds, and in return it sells bread, pumpkin pie, apple, and cookie, and more. The Farmer is not biome-specific, so the same trade pool appears no matter which biome the village generates in.
For players farming currency, the Farmer's quickest route to an emerald is handing over 4 melons at the Journeyman tier, which is worth keeping in mind when you decide whether to build a trading hall around this profession.
Farmer trades by tier (Novice to Master)
A Farmer climbs five career ranks, and each rank it reaches adds a fresh batch of offers on top of the ones below it. In vanilla 1.21 the experience gates are fixed: the Novice tier opens immediately with 5 offers, 10 more trade-XP points unlock Apprentice (3 offers), 60 more trade-XP points unlock Journeyman (2 offers), 80 more trade-XP points unlock Expert (2 offers), and 100 more trade-XP points unlock Master (2 offers). The full price list for every rank is laid out below; emerald costs marked as a range roll randomly within that band each time the trade is generated or restocked.
Tier 1 · Novice
5 trades · available from the startSell to villager: 20 wheats for 1 emerald, 26 potatos for 1 emerald, 22 carrots for 1 emerald, and 15 beetroots for 1 emerald.
Buy from villager: 6 bread for 1 emerald.
Tier 2 · Apprentice
3 trades · 10 cumulative XPSell to villager: 6 pumpkins for 1 emerald.
Buy from villager: 4 pumpkin pie for 1 emerald and 4 apple for 1 emerald.
Tier 3 · Journeyman
2 trades · 70 cumulative XPSell to villager: 4 melons for 1 emerald.
Buy from villager: 18 cookie for 3 emeralds.
Tier 4 · Expert
2 trades · 150 cumulative XPBuy from villager: cake for 1 emerald and suspicious stew for 1-3 emeralds.
Tier 5 · Master
2 trades · 250 cumulative XPBuy from villager: 3 golden carrot for 3 emeralds and 3 glistering melon slice for 4 emeralds.
Farmer trading tips
- Fastest emerald income: stockpile melon and sell it in stacks of 4. This Farmer buy slot can be used 12 times before it locks, so a single villager returns up to 12 emeralds per cycle before you must wait for it to work its composter and restock (which it does up to twice a day).
- Best-value purchase: the cheapest thing this villager sells is bread for 1 emerald at the Novice tier — a reliable sink for spare emeralds.
- Cure for permanent discounts: let a zombie infect this Farmer on Hard difficulty (guaranteed), trap it safely, hit it with a Splash Potion of Weakness, then feed it a Golden Apple. After the 3-5 minute cure every price drops sharply — often to a single emerald even for its priciest goods. See the full method in our zombie-villager discount guide.
- Leveling up: trading is the only way a Farmer earns career XP. It needs 10 XP to leave Novice, 70 to reach Journeyman, 150 for Expert, and 250 for Master; a green badge becomes a gold one as it ranks up. The villager must be able to reach its composter to restock and gain XP.
- Locking and resetting: the very first completed trade locks this villager's offers for good. If you want to reset them, do it while it is still Novice and untraded — remove the composter so it forgets the job, then give it back to generate a new Novice list. Our villager rolling guide walks through it.