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COOKIE

1 trade involving this item across 1 trader.

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Last checked
26 September 2026
Java Edition
26.3, 1 of 1 row found
Bedrock Edition
1.26.50.4, 1 of 1 matching
Edition differences
none, both editions match

Cookie in villager trading

Every other food on the Farmer's plank grows on tilled soil he could plant a few steps from his own composter: wheat, carrots, potatoes, pumpkins, melon. Cookie is the exception. The recipe needs 2 wheat and 1 cocoa beans, and cocoa only grows on the side of a jungle tree, a biome a farmer's own field has nothing to do with. He sells the finished cookie anyway, which quietly turns his trade window into the easiest way to own cocoa beans without ever walking into a jungle.

That gap between where the ingredient grows and where the trade sits is the whole reason this offer is worth a look. A Farmer at journeyman hands over 3 cookies for 18 emeralds, batch after batch, with no jungle trip involved at all.

Villagers that sell Cookie(you give emeralds, get Cookie)

ProfessionLevelPriceAmountVillager XPJava 26.3Bedrock 1.26.50.4Notes
FarmerJourneyman3x Emerald18x Cookie10same in Bedrockverifiedverified

The 1 trade on this item was read out of the trade files Minecraft Java 26.3 ships in its own data, checked on against the item, both amounts and the use limit. Bedrock 1.26.50.4 is read as well, and where it disagrees the row says how. Which files, and what is not checked.

Odds, groups and price rules for Cookie

TradeJava oddsBedrock oddsBedrock groupPrice multiplierOne cure takes off
3Emeraldfor18CookieFarmer, Journeyman100%100%20.056 items

Your odds of finding Cookie

Journeyman is the Farmer's deepest tier that carries food, and its draw covers the whole pool sitting there: 100% of journeyman farmers offer cookie, so getting one to that rung at all is the real hurdle, not the roll once he gets there. Expect roughly 1 qualifying farmers checked on average, which at this tier mostly means one that has traded enough to climb, not one that rolled badly.

Chance and daily throughput per villager for Cookie
VillagerTierVillagers with this offerRolls to see itMost from one villagerAfter a cure
FarmerJourneyman100% (2 in 2)same in Bedrocknone, it is always there432 cookie a day24 uses, 2 restocks a day1 emeraldwas 3, 2 off

The chance is the draw size over the pool size in the game's own trade set file for that tier. The Bedrock line under it is the same sum on Bedrock's own table, which splits a tier into groups and draws out of each one separately, so the two editions often disagree. The day figure is the trade's use limit times the 2 restocks a villager is allowed per in-game day (Villager.allowedToRestock), so it is a ceiling and not an average: it assumes you are there for every restock. The cure column is 125 reputation times the trade's own multiplier, floored, and never takes a cost below one. Counted from the game's own draw sizes. How that check works.

Who trades Cookie, and at what price

One seller. A Farmer reaches journeyman, the third of five rungs, and from then on sells 3 cookies for 18 emeralds, a rate fixed in the trade file rather than rolled per villager.

Is trading Cookie worth it?

Cookie sells for as little as 3 emeralds for 18 at a time, from the Farmer at the Journeyman tier, and 5 of the other 7 cost less. The price is fixed rather than rolled, so a second Farmer will quote you exactly the same.

What the Farmer sells, cheapest first
AppleApprentice1
BreadNovice1
Pumpkin PieApprentice1
Suspicious StewExpert1
CakeExpert3
CookieJourneyman3
Golden CarrotMaster3
Glistering Melon SliceMaster4
Emeralds asked per trade. Every other row links to that item.

What 3 emeralds cost in goods

The Farmer at its journeyman tier asks 3 emeralds for 18 cookies. 8 of the 72 villagers that pay emeralds, emptied out:

8 emerald routes measured against Cookie
A full slot ofToEmeraldsBuys
12 jungle boatsmaster Fisherman1272 cookies
36 gold ingotsapprentice Cleric1272 cookies
72 pumpkinsapprentice Farmer1272 cookies
96 tripwire hooksmaster Fletcher1272 cookies
240 beetrootnovice Farmer1696 cookies
256 granitejourneyman Mason1696 cookies
264 nether wartmaster Cleric1272 cookies
360 flintjourneyman Toolsmith1272 cookies

3 jungle boats against 90 flint for the same 3 emeralds, 30 times the carrying, and the shortest wait is the Farmer at 1.9 real minutes of shelf, gathering not counted.

How Cookie trading works

Cookie waits two tiers behind the Farmer's opening trades. He needs 70 trading experience, earned selling whatever came before it on the way up, before journeyman unlocks and the cookie row appears at all.

Once open, 12 sales close the slot and a restock brings it right back rather than swapping in something new, so a farmer you have already leveled stays a cookie source for as long as you keep visiting him.

How long Cookie takes in real time

12 sales close the row, and it needs 2 real minutes idle before it opens again, a wait that fits twice inside the 20-minute villager day.

Camp there for both refills and one farmer turns into 72 cookies for 432 emeralds a Minecraft day, on top of however long it already took him to climb to journeyman.

Tips for trading Cookie

Clear the shelf in one visit. A full slot moves 36 cookies for 216 emeralds before it locks, and there is no reason to spread that across several shorter trips.

Where the emeralds come from: the same Farmer pays an emerald per 4 melons.

Also on the Farmer's list: cake, suspicious stew, golden carrot, glistering melon slice, wheat, and potato.

Cheap food, made in eights

Two wheat and one cocoa bean make eight cookies, which is the best ratio of crop to food in the game by count, though each one restores very little. For a long trip they are bulk rather than nutrition.

The cocoa bean is the catch: it grows on jungle logs, so a cookie farm needs a jungle trip first. Do not feed them to a parrot, which is the one food in the game that kills a tamed mob outright.

Do not feed them to a parrot

A cookie kills a parrot instantly. It is one of the few pieces of food in the game with a genuinely fatal interaction, and it exists as a warning about feeding pets human snacks.

For a player they are the cheapest food by count: eight from two wheat and one cocoa bean, and they stack to a full stack, so a pocket of cookies feeds a long trip.

Villagers accept them as food and will pick them up, so a handful thrown into a village is a way to get breeding started without growing a wheat field first.

Same trader, other items

The Farmer works at a composter and also trades: