BELL
3 trades involving this item across 3 traders.
View on Items Database →- Last checked
- 26 September 2026
- Java Edition
- 26.3, 3 of 3 rows found
- Bedrock Edition
- 1.26.50.4, 3 of 3 matching
- Edition differences
- none, both editions match
Bell in villager trading
No recipe in Java 26.2 produces a bell: it is gathered from the world rather than made, mined out of a village bell tower with a pickaxe. That leaves villager trading and looting as the only routes to one that do not involve breaking your own village's centerpiece.
Three professions sell it, and all of them charge the same amount: , and undefined, each asking 36 emeralds for a bell once they reach apprentice. Whichever of the three you happen to have nearby works just as well as tracking down a specific one.
Villagers that sell Bell(you give emeralds, get Bell)
| Profession | Level | Price | Amount | Villager XP | Notes | ||
|---|---|---|---|---|---|---|---|
| Armorer | Apprentice | 5same in Bedrock | verified | verified | |||
| Toolsmith | Apprentice | 5same in Bedrock | verified | verified | |||
| Weaponsmith | Apprentice | 5same in Bedrock | verified | verified |
All 3 trades on this item were read out of the trade files Minecraft Java 26.3 ships in its own data, checked on against the item, both amounts and the use limit. Bedrock 1.26.50.4 is read as well, and where it disagrees the row says how. Which files, and what is not checked.
Odds, groups and price rules for Bell
| Trade | Java odds | Bedrock odds | Bedrock group | Price multiplier | One cure takes off |
|---|---|---|---|---|---|
| 36 | 50% | 33% | 2 | 0.2 | 25 items |
| 36 | 100% | 100% | 2 | 0.2 | 25 items |
| 36 | 100% | 100% | 2 | 0.2 | 25 items |
Your odds of finding Bell
At apprentice, 50% of villagers in any of the three selling professions carry bell rather than one of their other equipment offers at that tier. Expect roughly 2 qualifying villagers checked on average before one turns up, and that number holds the same whether you are checking an Armorer, a Toolsmith or a Weaponsmith.
| Villager | Tier | Villagers with this offer | Rolls to see it | Most from one villager | After a cure |
|---|---|---|---|---|---|
| Armorer | Apprentice | 50% (2 in 4)Bedrock 33% (1 in 3) | about 2 | 24 bell a day2 restocks a day | 11 emeraldswas 36, 25 off |
| Toolsmith | Apprentice | 100% (2 in 2)same in Bedrock | none, it is always there | 24 bell a day2 restocks a day | 11 emeraldswas 36, 25 off |
| Weaponsmith | Apprentice | 100% (2 in 2)same in Bedrock | none, it is always there | 24 bell a day2 restocks a day | 11 emeraldswas 36, 25 off |
The chance is the draw size over the pool size in the game's own trade set file for that tier. The Bedrock line under it is the same sum on Bedrock's own table, which splits a tier into groups and draws out of each one separately, so the two editions often disagree. The day figure is the trade's use limit times the 2 restocks a villager is allowed per in-game day (Villager.allowedToRestock), so it is a ceiling and not an average: it assumes you are there for every restock. The cure column is 125 reputation times the trade's own multiplier, floored, and never takes a cost below one. Counted from the game's own draw sizes. How that check works.
Who trades Bell, and at what price
Three sellers, one identical price. , and undefined. The trade file fixes that rate the same way across all three, so there is no cheaper profession to hunt for.
Is trading Bell worth it?
Bell sells for as little as 36 emeralds, from the Armorer at the Apprentice tier, and nothing else on that list costs more. The price is fixed rather than rolled, so a second Armorer will quote you exactly the same.
| Chainmail BootsApprentice | 1 | ||
| Chainmail HelmetJourneyman | 1 | ||
| Chainmail LeggingsApprentice | 3 | ||
| Chainmail ChestplateJourneyman | 4 | ||
| Iron BootsNovice | 4 | ||
| Iron HelmetNovice | 5 | ||
| ShieldJourneyman | 5 | ||
| Iron LeggingsNovice | 7 | ||
| Iron ChestplateNovice | 9 | ||
| Enchanted Diamond BootsExpert | 13-27 | ||
| Enchanted Diamond HelmetMaster | 13-27 | ||
| Enchanted Diamond LeggingsExpert | 19-33 | ||
| Enchanted Diamond ChestplateMaster | 21-35 | ||
| BellApprentice | 36 |
What 36 emeralds cost in goods
The Armorer at its apprentice tier asks 36 emeralds for a bell. 8 of the 72 villagers that pay emeralds, emptied out:
| A full slot of | To | Emeralds | Buys |
|---|---|---|---|
| expert Weaponsmith | |||
| 48 melons | journeyman Farmer | ||
| 72 pumpkins | apprentice Farmer | ||
| novice Mason | |||
| apprentice Shepherd | |||
| 256 andesite | journeyman Mason | ||
| novice Farmer | |||
| novice Cartographer |
36 diamonds against 864 paper for the same 36 emeralds, 24 times the carrying, and the shortest wait is the Mason at 22.5 real minutes of shelf, gathering not counted.
How Bell trading works
Apprentice is the second rung on any of the three ladders that sell it, needing 10 banked trading experience earned from that smith's cheaper starting trades before bell unlocks.
Once open, 12 sales close the slot, and a restock brings the same bell offer back rather than rolling in a different item.
How long Bell takes in real time
12 sales close the row, needing 2 real minutes idle before it restocks, comfortably inside the 20-minute villager day.
Stay for both refills and one villager sells 864 bell for 24 emeralds a Minecraft day, the ceiling no matter which of the three professions you are trading with.
Tips for trading Bell
Since all three sellers charge the same, trade with whichever is closest rather than traveling to find a specific one. A full slot moves 432 bell for 12 emeralds before it locks.
Where the emeralds come from: the same Armorer pays an emerald per 4 iron ingots.
Cure before a big buy. At 12 emeralds for one full slot, curing a zombie armorer first cuts its prices permanently and pays for the golden apple many times over, so it is worth hunting one down before you empty the shelf. How curing works.
Also on the Armorer's list: chainmail leggings, chainmail boots, lava bucket, chainmail helmet, chainmail chestplate, and shield.
The block that tells a village what to do
Ringing a bell sends every villager in earshot indoors and marks any raid mob nearby with a glow that shows through walls. During a raid that is the difference between hunting pillagers one by one and seeing exactly where they are.
It is also the centre of a village in the game's own terms: the bell is what a village is measured around, which matters when you are working out whether your trading hall counts as one place or two. A hall built around one bell behaves as a single village however far the beds are spread.
Where a bell comes from, and where it goes
There is no recipe for a bell. Every one in the game was generated in a village or bought from somebody, which is unusual for a block that looks so ordinary and is the reason the trade exists at all.
It hangs three ways: from a block above, from a wall on one side, or standing on the floor, and the model changes to match. A village bell is normally the centre of the meeting point, which is also the block villagers gather around at noon.
Redstone rings it, so a bell wired to a pressure plate or a lever is a doorbell that also happens to send every villager in earshot running indoors.
Same trader, other items
The Armorer works at a blast furnace and also trades:
The Toolsmith works at a smithing table and also trades:
The Weaponsmith works at a grindstone and also trades: