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BELL

3 trades involving this item across 3 traders.

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Last checked
26 September 2026
Java Edition
26.3, 3 of 3 rows found
Bedrock Edition
1.26.50.4, 3 of 3 matching
Edition differences
none, both editions match

Bell in villager trading

No recipe in Java 26.2 produces a bell: it is gathered from the world rather than made, mined out of a village bell tower with a pickaxe. That leaves villager trading and looting as the only routes to one that do not involve breaking your own village's centerpiece.

Three professions sell it, and all of them charge the same amount: , and undefined, each asking 36 emeralds for a bell once they reach apprentice. Whichever of the three you happen to have nearby works just as well as tracking down a specific one.

Villagers that sell Bell(you give emeralds, get Bell)

ProfessionLevelPriceAmountVillager XPJava 26.3Bedrock 1.26.50.4Notes
ArmorerApprentice36x Emerald1x Bell5same in Bedrockverifiedverified
ToolsmithApprentice36x Emerald1x Bell5same in Bedrockverifiedverified
WeaponsmithApprentice36x Emerald1x Bell5same in Bedrockverifiedverified

All 3 trades on this item were read out of the trade files Minecraft Java 26.3 ships in its own data, checked on against the item, both amounts and the use limit. Bedrock 1.26.50.4 is read as well, and where it disagrees the row says how. Which files, and what is not checked.

Odds, groups and price rules for Bell

TradeJava oddsBedrock oddsBedrock groupPrice multiplierOne cure takes off
36Emeraldfor1BellArmorer, Apprentice50%33%20.225 items
36Emeraldfor1BellToolsmith, Apprentice100%100%20.225 items
36Emeraldfor1BellWeaponsmith, Apprentice100%100%20.225 items

Your odds of finding Bell

At apprentice, 50% of villagers in any of the three selling professions carry bell rather than one of their other equipment offers at that tier. Expect roughly 2 qualifying villagers checked on average before one turns up, and that number holds the same whether you are checking an Armorer, a Toolsmith or a Weaponsmith.

Chance and daily throughput per villager for Bell
VillagerTierVillagers with this offerRolls to see itMost from one villagerAfter a cure
ArmorerApprentice50% (2 in 4)Bedrock 33% (1 in 3)about 224 bell a day2 restocks a day11 emeraldswas 36, 25 off
ToolsmithApprentice100% (2 in 2)same in Bedrocknone, it is always there24 bell a day2 restocks a day11 emeraldswas 36, 25 off
WeaponsmithApprentice100% (2 in 2)same in Bedrocknone, it is always there24 bell a day2 restocks a day11 emeraldswas 36, 25 off

The chance is the draw size over the pool size in the game's own trade set file for that tier. The Bedrock line under it is the same sum on Bedrock's own table, which splits a tier into groups and draws out of each one separately, so the two editions often disagree. The day figure is the trade's use limit times the 2 restocks a villager is allowed per in-game day (Villager.allowedToRestock), so it is a ceiling and not an average: it assumes you are there for every restock. The cure column is 125 reputation times the trade's own multiplier, floored, and never takes a cost below one. Counted from the game's own draw sizes. How that check works.

Who trades Bell, and at what price

Three sellers, one identical price. , and undefined. The trade file fixes that rate the same way across all three, so there is no cheaper profession to hunt for.

Is trading Bell worth it?

Bell sells for as little as 36 emeralds, from the Armorer at the Apprentice tier, and nothing else on that list costs more. The price is fixed rather than rolled, so a second Armorer will quote you exactly the same.

What the Armorer sells, cheapest first
Chainmail BootsApprentice1
Chainmail HelmetJourneyman1
Chainmail LeggingsApprentice3
Chainmail ChestplateJourneyman4
Iron BootsNovice4
Iron HelmetNovice5
ShieldJourneyman5
Iron LeggingsNovice7
Iron ChestplateNovice9
Enchanted Diamond BootsExpert13-27
Enchanted Diamond HelmetMaster13-27
Enchanted Diamond LeggingsExpert19-33
Enchanted Diamond ChestplateMaster21-35
BellApprentice36
Emeralds asked per trade. Every other row links to that item.

What 36 emeralds cost in goods

The Armorer at its apprentice tier asks 36 emeralds for a bell. 8 of the 72 villagers that pay emeralds, emptied out:

8 emerald routes measured against Bell
A full slot ofToEmeraldsBuys
12 diamondsexpert Weaponsmith120.3 bells
48 melonsjourneyman Farmer120.3 bells
72 pumpkinsapprentice Farmer120.3 bells
160 clay ballsnovice Mason160.4 bells
192 any dyeapprentice Shepherd160.4 bells
256 andesitejourneyman Mason160.4 bells
352 carrotsnovice Farmer160.4 bells
288 papernovice Cartographer120.3 bells

36 diamonds against 864 paper for the same 36 emeralds, 24 times the carrying, and the shortest wait is the Mason at 22.5 real minutes of shelf, gathering not counted.

How Bell trading works

Apprentice is the second rung on any of the three ladders that sell it, needing 10 banked trading experience earned from that smith's cheaper starting trades before bell unlocks.

Once open, 12 sales close the slot, and a restock brings the same bell offer back rather than rolling in a different item.

How long Bell takes in real time

12 sales close the row, needing 2 real minutes idle before it restocks, comfortably inside the 20-minute villager day.

Stay for both refills and one villager sells 864 bell for 24 emeralds a Minecraft day, the ceiling no matter which of the three professions you are trading with.

Tips for trading Bell

Since all three sellers charge the same, trade with whichever is closest rather than traveling to find a specific one. A full slot moves 432 bell for 12 emeralds before it locks.

Where the emeralds come from: the same Armorer pays an emerald per 4 iron ingots.

Cure before a big buy. At 12 emeralds for one full slot, curing a zombie armorer first cuts its prices permanently and pays for the golden apple many times over, so it is worth hunting one down before you empty the shelf. How curing works.

Also on the Armorer's list: chainmail leggings, chainmail boots, lava bucket, chainmail helmet, chainmail chestplate, and shield.

The block that tells a village what to do

Ringing a bell sends every villager in earshot indoors and marks any raid mob nearby with a glow that shows through walls. During a raid that is the difference between hunting pillagers one by one and seeing exactly where they are.

It is also the centre of a village in the game's own terms: the bell is what a village is measured around, which matters when you are working out whether your trading hall counts as one place or two. A hall built around one bell behaves as a single village however far the beds are spread.

Where a bell comes from, and where it goes

There is no recipe for a bell. Every one in the game was generated in a village or bought from somebody, which is unusual for a block that looks so ordinary and is the reason the trade exists at all.

It hangs three ways: from a block above, from a wall on one side, or standing on the floor, and the model changes to match. A village bell is normally the centre of the meeting point, which is also the block villagers gather around at noon.

Redstone rings it, so a bell wired to a pressure plate or a lever is a doorbell that also happens to send every villager in earshot running indoors.

Same trader, other items