WEAPONSMITH
Workstation: Grindstone|9 trades across 5 levels
Sells iron and enchanted diamond swords and axes. Buys coal, iron ingots, flint, and diamonds.
What is the Weaponsmith?
The Weaponsmith is one of Minecraft's 13 working villager professions, and an unemployed adult villager takes the job the moment it claims a Grindstone — the block that doubles as its job-site marker. Place that grindstone within range of a jobless villager and it will path to the block, change into weaponsmith clothing, and open its Novice-tier offers. Remove the grindstone before any deal is struck and the villager drops the profession again.
Across its 5 career tiers this villager exposes 9 distinct trades in total, and it is primarily a supplier that sells finished goods for emeralds. It will take coal, iron ingot, flint, and diamond off your hands for emeralds, and in return it sells iron axe, enchanted iron sword, bell, and enchanted diamond axe, and more. The Weaponsmith is not biome-specific, so the same trade pool appears no matter which biome the village generates in.
For players farming currency, the Weaponsmith's quickest route to an emerald is handing over 1 diamond at the Expert tier, which is worth keeping in mind when you decide whether to build a trading hall around this profession.
Weaponsmith trades by tier (Novice to Master)
A Weaponsmith climbs five career ranks, and each rank it reaches adds a fresh batch of offers on top of the ones below it. In vanilla 1.21 the experience gates are fixed: the Novice tier opens immediately with 3 offers, 10 more trade-XP points unlock Apprentice (2 offers), 60 more trade-XP points unlock Journeyman (1 offer), 80 more trade-XP points unlock Expert (2 offers), and 100 more trade-XP points unlock Master (1 offer). The full price list for every rank is laid out below; emerald costs marked as a range roll randomly within that band each time the trade is generated or restocked.
Tier 1 · Novice
3 trades · available from the startSell to villager: 15 coals for 1 emerald.
Buy from villager: iron axe for 3 emeralds and enchanted iron sword for 7-22 emeralds.
Tier 2 · Apprentice
2 trades · 10 cumulative XPSell to villager: 4 iron ingots for 1 emerald.
Buy from villager: bell for 36 emeralds.
Tier 3 · Journeyman
1 trade · 70 cumulative XPSell to villager: 24 flints for 1 emerald.
Tier 4 · Expert
2 trades · 150 cumulative XPSell to villager: 1 diamond for 1 emerald.
Buy from villager: enchanted diamond axe for 17-35 emeralds.
Tier 5 · Master
1 trade · 250 cumulative XPBuy from villager: enchanted diamond sword for 13-35 emeralds.
Weaponsmith trading tips
- Fastest emerald income: stockpile diamond and sell it in stacks of 1. This Weaponsmith buy slot can be used 12 times before it locks, so a single villager returns up to 12 emeralds per cycle before you must wait for it to work its grindstone and restock (which it does up to twice a day).
- Best-value purchase: the cheapest thing this villager sells is iron axe for 3 emeralds at the Novice tier — a reliable sink for spare emeralds.
- Save the diamonds for Master: the headline trade is bell for 36 emeralds, so it pays to level this villager all the way to Master before spending big.
- Re-roll the enchantment: the enchanted gear this villager offers is rolled randomly. Until you complete a single trade with it the offers stay unlocked, so you can break and replace the grindstone on an unemployed, never-traded villager to reshuffle what it sells. Browse every possible enchantment at enchantments.astroworldmc.com.
- Cure for permanent discounts: let a zombie infect this Weaponsmith on Hard difficulty (guaranteed), trap it safely, hit it with a Splash Potion of Weakness, then feed it a Golden Apple. After the 3-5 minute cure every price drops sharply — often to a single emerald even for its priciest goods. See the full method in our zombie-villager discount guide.
- Leveling up: trading is the only way a Weaponsmith earns career XP. It needs 10 XP to leave Novice, 70 to reach Journeyman, 150 for Expert, and 250 for Master; a green badge becomes a gold one as it ranks up. The villager must be able to reach its grindstone to restock and gain XP.
- Locking and resetting: the very first completed trade locks this villager's offers for good. If you want to reset them, do it while it is still Novice and untraded — remove the grindstone so it forgets the job, then give it back to generate a new Novice list. Our villager rolling guide walks through it.