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LEATHER TUNIC

2 trades involving this item across 1 trader.

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Last checked
26 September 2026
Java Edition
26.3, 2 of 2 rows found
Bedrock Edition
1.26.50.4, 0 of 2 matching
Edition differences
1 pays different villager XP, 2 rolled, not comparable

Leather Tunic in villager trading

The Tunic is the most expensive piece the Leatherworker sells and the only one of the four he lists at two different tiers. Buy it at novice for 7 emeralds, or wait for a villager further along his list and pay the exact same price again. Nothing else on his sheet repeats like this.

It covers the chest, which is worth more armor points than any other leather slot, and that is reflected in what it costs: every other leather piece here undercuts it. A crafting grid needs 8 leather for the same result, and it also turns up in several of the game's own chest loot tables, so a shipwreck or a village chest can hand you one for free before you ever trade for it.

The colour is not up to you. A Leatherworker dyes his stock to match the biome he lives in, so the same trade in a desert village and a taiga village hands over two different shades of the identical item.

Villagers that sell Leather Tunic(you give emeralds, get Leather Tunic)

ProfessionLevelPriceAmountVillager XPJava 26.3Bedrock 1.26.50.4Notes
LeatherworkerNovice7x Emerald1x Leather Tunic1same in Bedrockverifiedprice computed in gameDyed based on biome
LeatherworkerJourneyman7x Emerald1x Leather Tunic1Bedrock 10verifiedprice computed in gameDyed based on biome

All 2 trades on this item were read out of the trade files Minecraft Java 26.3 ships in its own data, checked on against the item, both amounts and the use limit. Bedrock 1.26.50.4 is read as well, and where it disagrees the row says how. Which files, and what is not checked.

Odds, groups and price rules for Leather Tunic

TradeJava oddsBedrock oddsBedrock groupPrice multiplierOne cure takes off
7Emeraldfor1Leather TunicLeatherworker, Novice67%50%20.225 items
7Emeraldfor1Leather TunicLeatherworker, Journeyman100%100%20.225 items

Your odds of finding Leather Tunic

This is the rare item on this site with two shots at the same tier list. At novice, it is a roll: 67% of villagers at that tier carry it, so checking about 1.5 of them turns one up on average. By journeyman, though, the draw covers the whole tier, so a villager who has climbed that far is guaranteed to offer it alongside whatever else he sells there. Practically, that means an unlucky Novice roll is not the end of the search: keep trading with the same villager and the Tunic can still show up once he reaches journeyman.

Chance and daily throughput per villager for Leather Tunic
VillagerTierVillagers with this offerRolls to see itMost from one villagerAfter a cure
LeatherworkerNovice67% (2 in 3)Bedrock 50% (1 in 2)about 1.524 leather tunic a day2 restocks a day1 emeraldwas 7, 6 off
LeatherworkerJourneyman100% (2 in 2)same in Bedrocknone, it is always there24 leather tunic a day2 restocks a day1 emeraldwas 7, 6 off

The chance is the draw size over the pool size in the game's own trade set file for that tier. The Bedrock line under it is the same sum on Bedrock's own table, which splits a tier into groups and draws out of each one separately, so the two editions often disagree. The day figure is the trade's use limit times the 2 restocks a villager is allowed per in-game day (Villager.allowedToRestock), so it is a ceiling and not an average: it assumes you are there for every restock. The cure column is 125 reputation times the trade's own multiplier, floored, and never takes a cost below one. Counted from the game's own draw sizes. How that check works.

Buying a leather tunic against making it

The grid wants 8 leather, priced at what a villager on this site actually pays for it: leather at 6 an emerald. That puts one at roughly 1.33 emeralds of raw goods, the most of any leather piece simply because it takes the most leather.

The Leatherworker charges 7, 5.3 times the material cost. It is still the priciest single trade for leather armor, but the markup over crafting is actually smaller here than on the cheaper pieces, since a chestplate eats more leather and the villager's price does not scale as steeply as the recipe does.

Recipe out of data/minecraft/recipe in the same client jar the trades are read from. Part prices are the best rate any villager on this site pays, before any cure discount, and each of those is a trade with a page of its own. How that check works.

Who trades Leather Tunic, and at what price

The Leatherworker sells it twice: once at novice for 7 emeralds, and again at journeyman for 7 emeralds, the exact same number. No other profession touches leather armor, and no cure discount changes either price, since a floor of one emerald leaves little room to move.

Is trading Leather Tunic worth it?

Leather Tunic sells for as little as 7 emeralds, from the Leatherworker at the Novice tier, and nothing else on that list costs more. The price is fixed rather than rolled, so a second Leatherworker will quote you exactly the same.

What the Leatherworker sells, cheapest first
Leather LeggingsNovice3
Leather BootsApprentice4
Leather CapApprentice5
Leather Horse ArmorExpert6
SaddleMaster6
Leather TunicNovice7
Emeralds asked per trade. Every other row links to that item.

What 7 emeralds cost in goods

The Leatherworker at its novice tier asks 7 emeralds for a leather tunic. 8 of the 72 villagers that pay emeralds, emptied out:

8 emerald routes measured against Leather Tunic
A full slot ofToEmeraldsBuys
12 compassesjourneyman Cartographer121.7 leather tunics
48 iron ingotsapprentice Toolsmith121.7 leather tunics
64 raw rabbitnovice Butcher162.3 leather tunics
96 tripwire hooksmaster Fletcher121.7 leather tunics
224 stringjourneyman Fletcher162.3 leather tunics
288 black woolnovice Shepherd162.3 leather tunics
320 stoneapprentice Mason162.3 leather tunics
312 flintapprentice Leatherworker121.7 leather tunics

7 compasses against 182 flint for the same 7 emeralds, 26 times the carrying, and the shortest wait is the Butcher at 4.4 real minutes of shelf, gathering not counted.

How Leather Tunic trading works

A brand new Leatherworker already has this offer available at novice, so there is nothing to unlock before the first shot at it. Missing the roll there is not fatal: keep trading with him and it can reappear once he climbs further up his own list.

Curing a zombie villager who has taken the Leatherworker job keeps his profession and resets his trades, which is one more chance to roll the Tunic without hunting for a whole new village.

How long Leather Tunic takes in real time

Each copy of the offer holds 12 uses before it locks, and refilling it takes 2 real minutes per restock. A Minecraft day runs 20 real minutes and allows two of those refills, so one villager moves 24 tunics in a full day of trading.

Since the offer can appear at two separate tiers, a villager who happens to carry both effectively doubles that ceiling, though nothing forces both rolls to land on the same trader. Do not plan around that happening; treat any second copy as a bonus.

Tips for trading Leather Tunic

A full slot runs 84 emeralds for 12 tunics, which is the biggest single purchase anywhere on the Leatherworker's sheet. If you are buying that much at once, curing a zombie Leatherworker first is worth the golden apple: it permanently cuts his prices, and how curing works explains the mechanic in full.

Sell him leather to fund the purchase, and check whether he also carries Flint, Leather Cap, Leather Boots, Rabbit Hide, Leather Horse Armor and Scute while you are there. A single Leatherworker who has climbed a few tiers is close to a one-stop shop for the whole armor set.

The armour you can dye

Leather is the weakest armour in the game and the only kind that takes colour. A cauldron of dyed water changes the tunic to whatever you mixed, and washing it in plain water resets it, so a set can be re-dyed as often as you like.

On a villager's sheet the tunic arrives already dyed, coloured to the biome the Leatherworker lives in, which is the one case where the colour is not your choice. Underneath it is the same tunic.

Mixing a colour, and washing it out

Several dyes at once give a blended colour rather than the last one you added, so the shade a tunic ends up is genuinely mixed rather than picked from a list. A cauldron of water washes the whole thing back to plain leather.

That makes leather the only armour with an appearance you can change your mind about, and the reason it survives in worlds long past the point where everybody has iron.

A wolf takes armour of its own that also dyes, and a llama wears a carpet, so the tunic is part of a small family of things in this game that exist purely to be a colour.

Same trader, other items