ARROW
2 trades involving this item across 1 trader.
View on Items Database →- Last checked
- 11 August 2026
- Java Edition
- 26.2, 2 of 2 rows found
- Bedrock Edition
- 1.26.30.5, 1 of 2 matching
- Edition differences
- none, 1 rolled price aside
Arrow in villager trading
Arrow is something you buy from villagers rather than sell to them; it does not appear as a raw-material trade, so trading is one of the few survival-friendly ways to stock up on it.
A crafting grid makes 4 at a time from 1 × flint, 1 × stick and 1 × feather. It also sits in 9 of the game's chest loot tables.
Villagers that sell Arrow(you give emeralds, get Arrow)
| Profession | Level | Price | Amount | Villager XP | Notes | ||
|---|---|---|---|---|---|---|---|
| Fletcher | Novice | 1same in Bedrock | verified | verified |
All 2 trades on this item were read out of the trade files Minecraft Java 26.2 ships in its own data, checked on against the item, both amounts and the use limit. Bedrock 1.26.30.5 is read as well, and where it disagrees the row says how. Which files, and what is not checked.
Your odds of finding Arrow
A villager only shows part of its trade table, so knowing who trades arrow is not the same as getting it. The friendliest roll here is the fletcher (novice): 67% of them carry it, so it takes about 1.5 of them on average before one does.
| Villager | Tier | Villagers with this offer | Rolls to see it | Most from one villager | After a cure |
|---|---|---|---|---|---|
| Fletcher | Novice | 67% (2 in 3)Bedrock 50% (1 in 2) | about 1.5 | 384 arrow a day24 uses, 2 restocks a day | no change |
| Fletcher | Master | 67% (2 in 3)Bedrock 50% (1 in 2) | about 1.5 | 120 tipped arrow a day24 uses, 2 restocks a day | 1 emeraldwas 2, 1 off |
The chance is the draw size over the pool size in the game's own trade set file for that tier. The Bedrock line under it is the same sum on Bedrock's own table, which splits a tier into groups and draws out of each one separately, so the two editions often disagree. The day figure is the trade's use limit times the 2 restocks a villager is allowed per in-game day (Villager.allowedToRestock), so it is a ceiling and not an average: it assumes you are there for every restock. The cure column is 125 reputation times the trade's own multiplier, floored, and never takes a cost below one. Counted from the game's own draw sizes. How that check works.
Buying an arrow against making it
The game's recipe makes 4 at a time, made from 1 flint, 1 stick and 1 feather. Villagers here buy every one of those, so the parts have a price of their own: flint at 24 an emerald, stick at 32 an emerald and feather at 24 an emerald. That puts a batch of 4 at 0.11 emeralds of goods, so 0.03 emeralds each.
A Fletcher sells an arrow at Novice for 1 emerald for 16, so 0.06 emeralds each. That is 2.2 times what the parts are worth, so gathering the materials and making it yourself is the cheaper side of the same trade.
Recipe out of data/minecraft/recipe in the same client jar the trades are read from. Part prices are the best rate any villager on this site pays, before any cure discount, and each of those is a trade with a page of its own. How that check works. The grid itself is on the arrow recipe page.
Who trades Arrow, and at what price
To buy Arrow, visit a Fletcher at the Novice tier (1 emerald, 16 per trade).
Arrow is also required as a secondary cost on the Fletcher's Master-tier tipped arrow trade, where you hand it over alongside emeralds rather than receiving emeralds for it.
Is trading Arrow worth it?
Arrow sells for as little as 1 emerald for 16 at a time, from the Fletcher at the Novice tier, and nothing else on the list costs less. The price is fixed rather than rolled, so a second Fletcher will quote you exactly the same.
| ArrowNovice | 1 | ||
| BowApprentice | 2 | ||
| CrossbowJourneyman | 3 | ||
| Enchanted BowExpert | 7-21 | ||
| Enchanted CrossbowMaster | 8-22 |
What 1 emerald costs in goods
The Fletcher at its novice tier asks 1 emerald for 16 arrows. 8 of the 72 villagers that pay emeralds, emptied out:
| A full slot of | To | Emeralds | Buys |
|---|---|---|---|
| 12 diamonds | expert Weaponsmith | 12 | 192 arrows |
| 48 melons | journeyman Farmer | 12 | 192 arrows |
| 72 tropical fish | expert Fisherman | 12 | 192 arrows |
| 96 tripwire hooks | master Fletcher | 12 | 192 arrows |
| 144 nether quartz | expert Mason | 12 | 192 arrows |
| 240 raw cod | apprentice Fisherman | 16 | 256 arrows |
| 352 carrots | novice Farmer | 16 | 256 arrows |
| 512 rotten flesh | novice Cleric | 16 | 256 arrows |
a diamond against 32 rotten flesh for the same 1 emerald, 32 times the carrying, and the shortest wait is the Fisherman at 37.5 real seconds of shelf, gathering not counted.
How Arrow trading works
Every arrow offer here locks after 12 uses, and a villager restocks up to twice per Minecraft day, so one is good for 24 of these trades a day and no more.
The earliest arrow shows up is the Fletcher's Novice tier, which a villager has the moment it claims the workstation.
How long Arrow takes in real time
192 arrows empty one slot at the Fletcher, 2400 ticks (Villager.allowedToRestock) at 20 a second (TickRateManager) refill it 2 real minutes later, and the 24000-tick villager day (Timelines) holds 2 of those fills in 20 real minutes.
So one fletcher moves 384 arrows against 24 emeralds a Minecraft day, 16 arrows every 50 real seconds, 1.2 emeralds a real minute. 64 arrows fit inside one of those slots, refill untouched.
Tips for trading Arrow
- Clearing the shelf: the Fletcher hands over 16 arrows a trade and the slot runs 12 times, so 192 arrows (3 full stacks) for 12 emeralds before it has to restock.
- Where the emeralds come from: the same Fletcher pays an emerald per 32 sticks.
- Also on the Fletcher's list: flint, gravel, bow, string, crossbow, feather.