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FIREFLY BUSH

1 trade involving this item across 1 trader.

Last checked
26 September 2026
Java Edition
26.3, 1 of 1 row found
Bedrock Edition
1.26.50.4, 0 of 1 matching
Edition differences
1 row differs

Firefly Bush in Minecraft trading

Every other plant on the wandering trader's list just sits where it is placed. Firefly bush does not: it throws off small glowing particles once it gets dark, which makes it a light source you plant rather than one you mount on a wall. It grows naturally around mangrove swamps, so the 3 emeralds the trader asks per stem is really the cost of skipping a trip to that biome.

It has no crafting use beyond decoration; nothing turns it into dye or any other good. What it is buying is purely the look and the glow, in a spot that a torch or lantern would light just as well but far less quietly.

The Wandering Trader sells Firefly Bush(you give emeralds, get Firefly Bush)

TraderStockPriceAmountJava 26.3Bedrock 1.26.50.4Notes
Wandering Tradercommon3x Emerald1x Firefly BushverifiedBedrock allows 8 uses rather than 12.

The 1 trade on this item was read out of the trade files Minecraft Java 26.3 ships in its own data, checked on against the item, both amounts and the use limit. Bedrock 1.26.50.4 is read as well, and where it disagrees the row says how. Which files, and what is not checked.

Odds, groups and price rules for Firefly Bush

TradeJava oddsBedrock oddsBedrock groupPrice multiplierOne cure takes off
3Emeraldfor1Firefly BushWandering Trader6.4%6.4%3no discountsdoes not apply

The wandering trader is not a villager: he keeps no reputation, so curing one and winning a raid both leave his prices exactly where they are. His trade files carry a price multiplier all the same, and nothing in the game reads it.

Your odds of finding Firefly Bush

Firefly bush sits in the same everyday pool as the other common plants, showing up on 6.4% of a fresh trader's rolls. On average that means checking roughly 15.6 traders before finding one who has it.

Chance and daily throughput per villager for Firefly Bush
VillagerTierVillagers with this offerRolls to see itMost from one villagerAfter a cure
Wandering Tradercommon pool6.4% (5 in 78)same in Bedrockabout 15.612 firefly bush in totalhe never restockscannot be cured

The chance is the draw size over the pool size in the game's own trade set file for that tier. The Bedrock line under it is the same sum on Bedrock's own table, which splits a tier into groups and draws out of each one separately, so the two editions often disagree. The wandering trader has no workstation and never restocks, so his row is everything that offer will ever give you, and he has no reputation to earn, so curing does nothing for him. Counted from the game's own draw sizes. How that check works.

Who trades Firefly Bush, and at what price

The Wandering Trader is the only seller, asking 3 emeralds for 1 firefly bush, with no buy-back offer at any price.

No profession villager stocks it. Decorative plants of this kind sit outside the job system entirely, so the trader's row is the whole market.

Is buying Firefly Bush from the Wandering Trader worth it?

He asks 3 emeralds each, and 56 of the other 75 come cheaper. Price is the easy part: he draws his stock from a shared pool, so catching one that happens to be carrying firefly bush is the real constraint.

Where firefly bush sits in the 76 offers he can carry
Acacia Log1 for 8
Gunpowder1 for 4
Rooted Dirt1 for 2
Melon Seeds1
Red Tulip1
Cactus3
Firefly Bush3
Enchanted Iron Pickaxe6
Emeralds asked per item, sampled across his whole price range. Every other row links to that item.

What 3 emeralds cost in goods

The Wandering Trader asks 3 emeralds for a firefly bush. 8 of the 72 villagers that pay emeralds, emptied out:

8 emerald routes measured against Firefly Bush
A full slot ofToEmeraldsBuys
12 diamondsjourneyman Armorer124 firefly bushes
48 iron ingotsapprentice Armorer124 firefly bushes
72 pumpkinsapprentice Farmer124 firefly bushes
120 sweet berriesmaster Butcher124 firefly bushes
192 any dyejourneyman Shepherd165.3 firefly bushes
240 raw codapprentice Fisherman165.3 firefly bushes
384 feathersexpert Fletcher165.3 firefly bushes
288 papernovice Cartographer124 firefly bushes

3 diamonds against 72 paper for the same 3 emeralds, 24 times the carrying, and the shortest wait is the Shepherd at 1.9 real minutes of shelf, gathering not counted.

How to actually get Firefly Bush from the trader

No workstation or job level sits behind this offer, since the Wandering Trader answers to no village. He turns up near the player on his own, two leashed llamas behind him, stays for roughly forty minutes to an hour, and wanders off again on his own clock whether or not the bush got bought.

Selling firefly bush back to him is not an option. His buying side covers six named items and this is never one of them, so the trade only ever runs from his stock into the player's. His inventory is a rolled sample too, so the one you find might simply not have it that visit; a name tag removes his despawn timer if the build needs a steady supply.

Tips for trading Firefly Bush

A full stack costs 192 emeralds across 64 trades, if the trader has that much stock. Since a handful of bushes already lights a decent-sized patch after dark, most builds only need a few rather than a whole stack.

The same trader often carries other landscape items worth grabbing in the same visit: golden dandelion, name tag, packed ice, blue ice, gunpowder and podzol.

A bush that glows without lighting the room

A firefly bush throws off little points of light at night, which look like a light source and are not. The block itself gives almost nothing to the light level, so mobs still spawn happily beside a bush that appears lit.

That makes it decoration rather than safety. Swamps and mangrove swamps are where it grows, and it sits well beside water and roots for that reason, but any base that relies on it for lighting is a base that will find creepers in the garden.

Where it grows and what it does to a build

Firefly bushes belong to the wetter, greener ground: swamps and the edges of water rather than open fields. In a build they do the job a particle effect would do, which is unusual for a block you can hold.

The fireflies only appear at night, so a garden built around them looks like an ordinary bush by day and changes entirely after dusk. That is worth planning for rather than discovering.

Because the bush gives no real light, anywhere you use it still needs a proper light source under the floor or behind a wall if you want the area to stay free of mobs.

Same trader, other items