MANGROVE LOG
1 trade involving this item across 1 trader.
- Last checked
- 26 September 2026
- Java Edition
- 26.3, 1 of 1 row found
- Bedrock Edition
- 1.26.50.4, 1 of 1 matching
- Edition differences
- none, both editions match
Mangrove Log in Minecraft trading
Mangrove is the tree that travels. It does not drop saplings like the others: propagules hang under the leaves, you pick them straight off, and they will take root in mud, in grass and in shallow water, which no other species will do. One visit to a mangrove swamp with a pocket of propagules is a permanent supply anywhere you decide to live.
That is the context for the merchant's offer of 8 logs for 1 emerald, out of his rare stock and good for 4 uses. It is starting capital, not a supply line. No recipe in Java 26.2 produces it: it is gathered from the world rather than made. The wood underneath the bark is a deep red, dark enough to pass for something from the nether, which is most of the reason builders want it in the first place.
The Wandering Trader sells Mangrove Log(you give emeralds, get Mangrove Log)
| Trader | Stock | Price | Amount | Notes | ||
|---|---|---|---|---|---|---|
| Wandering Trader | rare | verified | verified |
The 1 trade on this item was read out of the trade files Minecraft Java 26.3 ships in its own data, checked on against the item, both amounts and the use limit. Bedrock 1.26.50.4 is read as well, and where it disagrees the row says how. Which files, and what is not checked.
Odds, groups and price rules for Mangrove Log
| Trade | Java odds | Bedrock odds | Bedrock group | Price multiplier | One cure takes off |
|---|---|---|---|---|---|
| 1 | 13% | 13% | 2 | no discounts | does not apply |
The wandering trader is not a villager: he keeps no reputation, so curing one and winning a raid both leave his prices exactly where they are. His trade files carry a price multiplier all the same, and nothing in the game reads it.
Your odds of finding Mangrove Log
Swamps are not hard to find, and mangrove swamps are their own biome rather than a rare clearing inside one, so patience here buys you very little. The row comes out of his uncommon pool at 2 in 16 offers per merchant, meaning 13% of traders carry it and roughly 8 of them go past between appearances. The numbers below describe a lottery you do not need to enter unless you are landlocked in a biome with nothing growing in it.
| Villager | Tier | Villagers with this offer | Rolls to see it | Most from one villager | After a cure |
|---|---|---|---|---|---|
| Wandering Trader | uncommon pool | 13% (2 in 16)same in Bedrock | about 8 | 32 mangrove log in total4 uses, he never restocks | cannot be cured |
The chance is the draw size over the pool size in the game's own trade set file for that tier. The Bedrock line under it is the same sum on Bedrock's own table, which splits a tier into groups and draws out of each one separately, so the two editions often disagree. The wandering trader has no workstation and never restocks, so his row is everything that offer will ever give you, and he has no reputation to earn, so curing does nothing for him. Counted from the game's own draw sizes. How that check works.
Who trades Mangrove Log, and at what price
One row, one seller. The Wandering Trader sells mangrove logs at 1 emerald for 8 from his rare stock, a fixed number in his table, so the merchant you meet next month asks the same as the one in your garden today.
The village side of the economy is empty. No profession sells mangrove at any tier and none buys it, so there is no reputation to build, no level to grind and no cure discount to chase. He does not want it back either. Six items make up everything the trader accepts, and every one of them is something other than wood, which leaves logs as a one way purchase and never a source of income.
Is buying Mangrove Log from the Wandering Trader worth it?
He asks 1 emerald for 8, which works out at well under an emerald each, and 5 of the other 75 come cheaper. Price is the easy part: he draws a rare slot from a shared pool, so catching one that happens to be carrying mangrove log is the real constraint.
| Acacia Log | 1 for 8 | ||
| Mangrove Log | 1 for 8 | ||
| Gunpowder | 1 for 4 | ||
| Rooted Dirt | 1 for 2 | ||
| Melon Seeds | 1 | ||
| Red Tulip | 1 | ||
| Cactus | 3 | ||
| Enchanted Iron Pickaxe | 6 |
What 1 emerald costs in goods
The Wandering Trader asks 1 emerald for 8 mangrove logs. 8 of the 72 villagers that pay emeralds, emptied out:
| A full slot of | To | Emeralds | Buys |
|---|---|---|---|
| master Fisherman | 96 mangrove logs | ||
| expert Librarian | 96 mangrove logs | ||
| 128 mangrove logs | |||
| master Butcher | 96 mangrove logs | ||
| journeyman Fletcher | 128 mangrove logs | ||
| apprentice Fisherman | 128 mangrove logs | ||
| 96 mangrove logs | |||
| novice Cartographer | 96 mangrove logs |
an oak boat against 24 paper for the same 1 emerald, 24 times the carrying, and the shortest wait is the Leatherworker at 37.5 real seconds of shelf, gathering not counted.
How to actually get Mangrove Log from the trader
The merchant arrives under his own steam. He spawns near the player with two leashed llamas, stays for forty minutes and change, and then leaves whether or not his stock is sold. He has no job, so he has no workstation, no tiers and no offers that can be rerolled by breaking a block. Nothing you build makes him come sooner or stay longer, and no amount of trading with him unlocks a better price the way it would with a villager who has levels to climb.
His mangrove row only points one way: emeralds out, logs in. There is no version of this trade where he takes wood off you.
Because his goods are sampled at spawn, a merchant without mangrove today will never have it, and the one who does have it can only sell 4 times, totalling 32 logs, before the slot locks permanently. Restocking belongs to villagers with job sites and he is not one of them. If you want to spend that slot in pieces, name tag him. Naming him switches the despawn timer off, and a leash will walk him to wherever you would rather keep your shop.
Tips for trading Mangrove Log
Buy once, then stop. 1 emerald gets you 8 logs and the whole slot is 32 for 4, while a stack would want 8 trades and 8 emeralds. What you cannot buy from him is a propagule, and the propagule is the part that ends the problem.
When you do get to a swamp, take propagules rather than logs, and remember that bone meal works on one while it is still hanging from the leaves. Plant them in mud at home, keep the roots you break as a block in their own right, and the trader becomes irrelevant to your world within a day.
Also on the wandering trader's list: pale oak log, enchanted iron pickaxe, water bottle, water bucket, milk bucket, fermented spider eye. The wood rows are all priced alike, so the only real question is which biome you would rather not travel to.
A tree that grows out of the water
Mangroves grow in swamp on mud, with roots that spread out above the waterline and let the water flow through them. That makes the wood the only one you harvest while standing in a boat, and the roots a separate block that most builders end up wanting more than the logs.
The planks are red, close enough to crimson to pass at a distance but available in the overworld, which is most of why people carry it home.
Mud is the other half of the biome and it is worth a trip: mud plus wheat makes packed mud, and packed mud makes mud bricks, a whole building set that exists nowhere else.
Mangrove Logs from propagules
Mangroves grow from propagules rather than saplings, and their roots sprawl wide, so give each one space. If no mangrove swamp is anywhere near, the wandering trader's 8 Mangrove Logs per emerald are the shortcut; after that, How to Build a Tree Farm in Minecraft takes over.