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SLIMEBALL

1 trade involving this item across 1 trader.

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Last checked
26 September 2026
Java Edition
26.3, 1 of 1 row found
Bedrock Edition
1.26.50.4, 1 of 1 matching
Edition differences
none, both editions match

Slimeball in Minecraft trading

Slimes are not a mob most players go out of their way to fight. They only turn up in specific swamps under a full moon or deep in the handful of chunks flagged to spawn them underground, which makes hunting slimeballs on purpose a fairly niche errand. No recipe in Java 26.2 produces it, unless you count unpacking a block of slimeball: it drops from slimes.

A passing trader skips all of that. 4 emeralds buys 1 slimeball on the spot, no swamp-finding and no waiting for the right moon phase, provided he happens to be carrying the line at all.

The Wandering Trader sells Slimeball(you give emeralds, get Slimeball)

TraderStockPriceAmountJava 26.3Bedrock 1.26.50.4Notes
Wandering Tradercommon4x Emerald1x Slimeballverifiedverified

The 1 trade on this item was read out of the trade files Minecraft Java 26.3 ships in its own data, checked on against the item, both amounts and the use limit. Bedrock 1.26.50.4 is read as well, and where it disagrees the row says how. Which files, and what is not checked.

Odds, groups and price rules for Slimeball

TradeJava oddsBedrock oddsBedrock groupPrice multiplierOne cure takes off
4Emeraldfor1SlimeballWandering Trader6.4%6.4%3no discountsdoes not apply

The wandering trader is not a villager: he keeps no reputation, so curing one and winning a raid both leave his prices exactly where they are. His trade files carry a price multiplier all the same, and nothing in the game reads it.

Your odds of finding Slimeball

78 offers sit in this pool and a trader draws 5 of them, which puts slimeball on 6.4% of traders and roughly 15.6 met before one is carrying it. That is the real cost of this trade: not the emeralds, but the walk from one trader to the next until the roll lands. The slot then holds 5 purchases and never tops back up.

Chance and daily throughput per villager for Slimeball
VillagerTierVillagers with this offerRolls to see itMost from one villagerAfter a cure
Wandering Tradercommon pool6.4% (5 in 78)same in Bedrockabout 15.65 slimeball in totalhe never restockscannot be cured

The chance is the draw size over the pool size in the game's own trade set file for that tier. The Bedrock line under it is the same sum on Bedrock's own table, which splits a tier into groups and draws out of each one separately, so the two editions often disagree. The wandering trader has no workstation and never restocks, so his row is everything that offer will ever give you, and he has no reputation to earn, so curing does nothing for him. Counted from the game's own draw sizes. How that check works.

Who trades Slimeball, and at what price

4 emeralds for 1 slimeball, up to 5 times, which caps a single trader's stock at 20 emeralds spent for everything he has. The price is fixed rather than rolled, so it reads the same on every trader who carries the line.

No profession sells it. Not the Cleric, whose brewing table stops short of raw slime, and not the Farmer, whose stock is entirely plant matter. The Wandering Trader is the only villager anywhere who deals in slimeballs at all.

Is buying Slimeball from the Wandering Trader worth it?

He asks 4 emeralds each, and 62 of the other 75 come cheaper. Price is the easy part: he draws his stock from a shared pool, so catching one that happens to be carrying slimeball is the real constraint.

Where slimeball sits in the 76 offers he can carry
Acacia Log1 for 8
Gunpowder1 for 4
Rooted Dirt1 for 2
Melon Seeds1
Red Tulip1
Cactus3
Slimeball4
Enchanted Iron Pickaxe6
Emeralds asked per item, sampled across his whole price range. Every other row links to that item.

What 4 emeralds cost in goods

The Wandering Trader asks 4 emeralds for a slimeball. 8 of the 72 villagers that pay emeralds, emptied out:

8 emerald routes measured against Slimeball
A full slot ofToEmeraldsBuys
12 diamondsexpert Weaponsmith123 slimeballs
36 gold ingotsapprentice Cleric123 slimeballs
48 pufferfishmaster Fisherman123 slimeballs
108 rabbit hidesjourneyman Leatherworker123 slimeballs
192 any dyejourneyman Shepherd164 slimeballs
240 coalapprentice Butcher164 slimeballs
320 stoneapprentice Mason164 slimeballs
288 flintjourneyman Weaponsmith123 slimeballs

4 diamonds against 96 flint for the same 4 emeralds, 24 times the carrying, and the shortest wait is the Shepherd at 2.5 real minutes of shelf, gathering not counted.

How to actually get Slimeball from the trader

There is no tier to climb and no workstation to reset, because the Wandering Trader belongs to no village. He arrives near a player with two llamas in tow, stays briefly, and leaves on his own timer whether or not a trade happened.

His stock is fixed the moment he spawns, drawn from a pool of 78 offers with 5taken, so the trader standing in front of you either has slimeball on his list or he does not, and no amount of waiting at his stall changes which one it is. Meeting more traders is the only lever that moves the odds.

When a trader does carry it, 4 emeralds a piece for up to 5 purchases is the entire deal, since he never restocks the same slot. A name tag keeps him around as a shop you can revisit, which matters more here than on a common item, given how long the next carrier might take to find.

Tips for trading Slimeball

Buy toward a project, not a stockpile. Slime blocks take a fixed number of slimeballs to craft, so decide what you are building before spending 20 emeralds on a full slot of them.

Also on the wandering trader's list: open eyeblossom, pale oak sapling, brain coral block, bubble coral block, fire coral block, horn coral block. His full stock, both directions, is on the Wandering Trader page.

Sticky, and hard to find on purpose

Slimes only spawn in a few chunks deep underground and in swamps at night, so finding them is a matter of luck or of reading a map for slime chunks. That is why slimeballs turn up in trades: the alternative is a specific hunt.

What they make is worth the hunt. Sticky pistons, slime blocks, leads for moving animals, and the magma cream that potions of fire resistance start from.

The slime block is the interesting one. It bounces, it sticks to its neighbours when a piston pushes it, and every flying machine and moving platform in the game is built out of that one behaviour.

Slimeballs from a slime chunk

4 emeralds for one Slimeball, 5 at most per visit: the wandering trader's price suits a single sticky piston, not a build full of them. Slimes keep spawning underground in slime chunks, and How to Build a Slime Farm in Minecraft collects the Slimeballs they drop.

Same trader, other items